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Alexandre Shelby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is well dressed, constantly wearing a red suit, black shirt, and brown tie. He has no hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Military, Nature. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Alexandre Shelby, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Rose (20 gp). Banded agate (4 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears bulky brown painted plate armor. His white hair is braided into rings. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Insane, Lazy, Disease. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Carlyle, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 3000 sp. A necklace of small pink pearls (1000 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Shane Barlow, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears silk and lounges about seductively. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Shane hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Barlow, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 12 (+1)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Malachite (10 gp). Hematite (10 gp). Emerald (800 gp). 1 Minor magic item.


Social Check DCs


Shane Ryley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Shane was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his sister to traveling adventurers

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: In love, Family, Religious. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Shane Ryley, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Shy, Impulsive, Disease, Insomniac. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Miles Bentley, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 900 gp. Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs

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