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Advanced [show]


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with black pants. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is long and unkept. His hazel eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast desert. After coming to the age of reason, Wymar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Winthrop, Male Human Ranger 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Bloodstone (70 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his green robe and has his dagger always slung over his shoulder. His chestnut hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Godfrey Denholm, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 6 (-2)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He has dyed his greying red hair a little too much giving a sharp red color. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Randal Appleton, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 800 gp. Brown-green garnet (70 gp).


Social Check DCs


Manfred Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Manfred Wordsworth, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 16 (+3)17 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Jade (60 gp). Peridot (60 gp). Zircon (60 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his white hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Soapmaker. He takes great joy in being the best Soapmaker in town.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To protect his home; and to be a sellsword again

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Wakefield, Male Human Rogue 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs

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