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NPC Generator

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Advanced [show]


Solomon Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Solomon Blakeley, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Roland Holton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roland was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Terse, Impulsive. Bonds: Family, Job. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Roland Holton, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp. 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Ideals: Impeccable, Persistence. Bonds: Adventurer, Religious, Debt. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Winterbourne, Male Human Warlock 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Tyndall, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trey was born on a far southern mountains where he grew up under the tutelage of his father, an expert Ploughman. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Athletic, Fighting, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Trey Tyndall, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 28000 cp. Fiery yellow corundum (1200 gp). Iolite (80 gp). Violet garnet (300 gp).


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple yellow robe with tan stripes complete with hood. His hair is short and auburn. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Bentham, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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