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NPC Generator

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Advanced [show]


Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is braided into rings. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Norman was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Miller

Voice: Raspy

Attributes [hide]

Norman Kimberley, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)17 (+3) 10 (+0)9 (-1)
Skills Acrobatics +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Cloth of gold vestments (70 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear red tank tops with grey pants. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Slave, Poor. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Ernest Reid, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Old masterpiece painting (1100 gp). Cloth of gold vestments (30 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Nicholas Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many illithids want him driven away; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Nicholas Brandon, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a brown scarf. His long brown hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice, Persistence. Bonds: Job, Slave. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Gomory Winchester, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Silver pearl (160 gp). Jet (160 gp). Star rose quartz (20 gp).


Social Check DCs


Alexandre Snowdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His chestnut hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Alexandre studied abroad. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Alexandre Snowdon, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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