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Advanced [show]


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent father

Flaws: Depressed. Bonds: Military, Family, Nature. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Clerebold Lindsay, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)7 (-2) 10 (+0)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Blue quartz (8 gp). Rhodochrosite (8 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His red hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Jeweler.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Ideals: Fighting. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Alexandre Blackwood, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a jeweler again

Flaws: Shy, Fearful. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Randal Garfield, Male Human Ranger 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered blue stockings. He is portly but not overly obese. His auburn hair is heavily combed to the right. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the large cave and found the beat up greatsword and armor he uses now. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Family, Nature. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Kyle Everleigh, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics -1, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +4

Possessions: 600 gp. Silver pearl (160 gp). Obsidian (8 gp). Citrine (60 gp). Silver pearl (160 gp).


Social Check DCs


Robert Nash, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His auburn hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Robert was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to get a good night's sleep

Ideals: Optimist, Persistence. Flaws: PTSD, Insomniac. Bonds: Rich, Job. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Robert Nash, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp.


Social Check DCs

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