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NPC Generator

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Advanced [show]


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He sports grey clothing, slightly heavier than average wear. His golden hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Attractive, Job, Mentor, Nature. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Chad Mitchell, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. This amber eyed northerner is not easily forgotten.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born in the north. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Beggar

Voice: German accent

Attributes [hide]

Randal Birkenhead, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Obsidian (6 gp). Azurite (6 gp).


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His hair is silver and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Nature, Adventurer, Has a crush. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Tim Graham, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 14
Languages Common, Ignan, Auran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: Amber (110 gp). Star rose quartz (20 gp). Alexandrite (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His long silver hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: When he was but 7 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Alexandre Harrington, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp. Coral (40 gp). Blue sapphire (400 gp). Sard (60 gp). Chalcedony (60 gp).


Social Check DCs


Miles Morley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Assassin. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has wavy chestnut hair. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Miles Morley, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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