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Advanced [show]


Aldous Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. He now mingles about in high society.

Motivation: Expand his business; and to be a scribe again

Ideals: Joker, Artistic. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Aldous Kelsey, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Deception +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). Finely wrought small gold bracelet (50 gp). 1 Chain shirt.


Social Check DCs


Patrick Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His tied-back hair is golden. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Patrick was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Patrick Kelsey, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)6 (-2) 6 (-2)10 (+0)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barber does. He is portly but not overly obese. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Born in the east to a Barber, Gomory learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently the stress of being a Barber has made it difficult for him to sleep.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Shy, Hedonist, Insomniac. Bonds: Job, Family. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Graeme, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2100 sp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple blue robe with green stripes complete with hood. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the south

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Asheton, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2900 sp. Silver pearl (50 gp). Sard (70 gp). Peridot (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. His black hair has been sun bleached extensively. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He got into the Assassin business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

John Langley, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Ignan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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