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Advanced [show]


John Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Sensitive. Bonds: Adventurer, Military, Religious. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

John Whitby, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Investigation +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 1000 gp.


Social Check DCs


Simon Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. His eyes are likewise hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Simon Merton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)5 (-3) 16 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a wide-brimmed hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Flaws: Selfish. Bonds: Has a crush, Adventurer, Mentor. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Richard Allerton, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a greatsword. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: Born in the west to a Spice Merchant, Theobald learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Nature, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Theobald Nibley, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Gifted, Fighting. Bonds: Poor, Military. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Reynard Sheldon, Male Human Warlock 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Citrine (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (7 gp).


Social Check DCs

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