Frederick Graham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy blue pantaloons and a brown scarf. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Frederick was born in the north. At a young age he loved to build and create. He worked as a nervous Engraver and found it very stressful. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Red-brown spinel (70 gp). Tiger eye turquoise (5 gp). Rich purple corundum (400 gp). Peridot (80 gp).
Charles Ashley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. He has styled his golden hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people
Ideals: Fighting, Gifted. Flaws: Racist, Disease. Bonds: Slave. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Chain shirt. 1 Darkwood Buckler.
Diggory Barney, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Drogo Alston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long brown hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in axe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Enemies, Rich. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 1 Crowbar.
Rolf Allerton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears baggy green pantaloons and a pastel scarf. He keeps his auburn hair in a flapper bob. His blue eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Rolf was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He would like to get married and retire; and to clean up the streets
Bonds: Has a crush, Family, Nature, Guardian. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp. Malachite (9 gp). Red spinel (110 gp). Bloodstone (60 gp). Hematite (9 gp). 1 Minor magic item.
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