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Alex Alby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large brown mantle and cape that has been intricately interwoven into his grey robe, marred by beers. His feathered hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Masseuse, who enjoyed hunting, Alex was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Nature, In love. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Alex Alby, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has wavy chestnut hair. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Rolf Dayton, Male Human Paladin 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Peter Reid, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Peter was born on a far eastern island where he grew up under the tutelage of his father, an expert Laborer. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush, Military. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Peter Reid, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush.

Ideals: Persistence. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Servant

Voice: German accent

Attributes [hide]

Thomas Hadleigh, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His blonde hair is kept up in a ponytail inside a feathered hat. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Anselm will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. Anselm was born on a far southern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Anselm Bentham, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 65 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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