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Advanced [show]


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His hair, while still mostly red, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Job, Family, Adventurer. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Oakley, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light white in addition to tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Shane studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Poor, Attractive, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Acton, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 4000 sp. Malachite (9 gp). Iolite (80 gp). Tourmaline (150 gp). Black opal (1400 gp). 1 Half-Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Richard Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean blue cloak covering his clean studded leather. His Stetson hat is riddled with cuts and holes. His violet eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: The child of northern immigrants he idolized his father. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Disciplined, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Richard Shelley, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Black pearl (300 gp). Freshwater pearl (12 gp). Iolite (30 gp). Moss agate (12 gp).


Social Check DCs


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears white leather gloves, a white jacket, and tight pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Ralf studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Human compassion.

Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Debt. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Ralf Gresham, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Eye agate (16 gp). Tiger eye turquoise (16 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his tan robe and has his monstrous two handed axe always slung over his shoulder. His tied-back hair is red. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Patrick Kelsey, Male Human Wizard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 8 (-1)16 (+3)
Skills Athletics +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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