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Advanced [show]


Henry Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Henry Langley, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 18000 cp.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears professional attire. With a patchy red beard and wild red hair. This brown eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Kyle will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Baker.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Kyle Elton, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 4 (-3)8 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 sp. Bloodstone (70 gp). Onyx (70 gp).


Social Check DCs


Gilbert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. His hair is golden and very short. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Gilbert Palomarez, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. Onyx (80 gp). Golden yellow topaz (600 gp). Black pearl (600 gp).


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a black coat with violet slacks. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of illithids once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Gomory Marlowe, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Impeccable, Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Everard Alton, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)7 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 31000 sp.


Social Check DCs

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