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NPC Generator

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Advanced [show]


Peter Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has a white handlebar mustache and slicked back white hair. His blue eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Military, Nature, Adventurer, Religious. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Peter Spalding, Male Human Warlock 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 900 gp. Gold and topaz bottle stopper cork (400 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Everard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a grey scarf. He is portly but not overly obese. He wears his blonde hair up. His eyes are green.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Everard hails from a village terrorized by brigands. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and he desires power and/or immortality

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Everard Sutherland, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1400 sp. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Mercenary, Wymar learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: To pay off his debts; and wants to open a new tavern

Flaws: Forgetful. Bonds: Job, Military, Debt. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Wymar Shelly, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hugh Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: Born in the south to a Mayor, Hugh learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Shoemaker; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Hugh Melancon, Male Human Wizard 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, brown cloak. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: Born in the north to a Carpenter, Theodoric learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Theodoric Whitby, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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