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NPC Generator

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Advanced [show]


Ernest Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Barrister, Ernest learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has achieved small success as a Barrister.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane. Bonds: Guardian, Rich, Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Upton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp.


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Architect.

Motivation: Many brigands want him driven away; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Windsor, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Richard Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: Born in the north his family was never financially stable. Richard was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he has a crush on the local beggar

Ideals: Extrovert. Bonds: Attractive, Immigrant, Has a crush, Poor. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Gentry, Male Human Monk 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 90000 cp. Sapphire pendant on gold chain (1200 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Ugly, Sensitive. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Simon Blythe, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His hair is short and golden. He has a dull look in his green eyes.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. He has had some formal singing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Artistic, Professionalism, Entrepeneur. Flaws: Fearful. Bonds: Immigrant. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Chad Myerscough, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 5 (-3)12 (+1)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 10 pp.


Social Check DCs

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