Odo Gyula, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries flails. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and retire the richest man in the west
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Family, Adventurer, Religious. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 6 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Westcott, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His head has been shaved. His gray eyes peer out from beneath his top yellow hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Blue quartz (16 gp). Malachite (16 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Odo Lindsay, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Barber business at a young age. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, In love. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Jade (50 gp). Freshwater pearl (4 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.
Roger Trollope, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man sports green clothing, slightly heavier than average wear and is in decent physical shape. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.
History: Roger was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Find a way to reverse the transformation of his brother; and a strong sense of loyalty to human people
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Family, In love. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Hematite (5 gp). Silver pearl (160 gp).
Gilbert Gracey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane, Hedonist. Bonds: Slave, Poor. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp. Black opal (1100 gp). Fire opal (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


