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NPC Generator

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Advanced [show]


Kody Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Kody Shirley, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 13000 cp. Large well-done wool tapestry (200 gp). Solid gold idol (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Half-Plate.


Social Check DCs


Gomory Bradford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gomory was raised in a hard working conservative environment. A gifted student he started as a Bowyer, but he got bored and became a Detective. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Passionate. Bonds: Religious, Job, Family. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Gomory Bradford, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)15 (+2) 6 (-2)17 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fancy grey suit. His blonde hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the large cave and found the beat up falchion and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Artistic. Bonds: Attractive, Guardian, Job, Nature. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Trey Tickle, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Hubert Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hubert was born in the south. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Addict, Racist. Bonds: Religious. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Hampton, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 cp. Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Frederick Moreno, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in a clean green cloak covering his clean studded leather. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Shy. Bonds: Poor, Family, Religious. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Frederick Moreno, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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