Shane Stapleton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in earthy colors with a yellow and pastel handkerchief worn on his left side. His whole body is exceptionally muscular. His head has been shaved. He has several tiny ruby earrings on each ear.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of brigands; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Rich, Enemies. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp. Tiger eye turquoise (6 gp). Lapis lazuli (6 gp).
Solomon Wade, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Solomon studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He's in love; and he would like to get married and retire
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Has a crush. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Alexandre Churchill, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 2 Alchemist’s fire. 2 Thunderstones.
Odo Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His ears are large.
Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.
History: Born to a Miller, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Miles Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His tied-back hair is red. His violet eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: He was born in the south, but his parents moved at a very young age to the east. His childhood dream was to be a Engraver, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Professionalism, Optimist. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Red garnet (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
