Lewis Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a black suit, green shirt, and violet tie. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This amber eyed easterner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.
History: He was born on a small isolated farm. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Disciplined, Artistic, Gifted. Bonds: Nature, Slave. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp. White opal (1500 gp). Jet (100 gp). Tiger eye turquoise (15 gp).
Simon Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt, and he perpetually has his shield ready. His chestnut hair and beard is wavy and long. His green eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Philantrophist, Extrovert, Artistic. Bonds: Adventurer. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Balimaar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn and curly. His amber eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: He was born in a small plains village. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Flaws: Terse, Hedonist. Bonds: Adventurer, Nature. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
John Branson, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a black suit. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 19000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Simple lock. 1 Average lock. 1 Magnifying glass.
Hunter Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of strength on his torso. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His white hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Hunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, In love. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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