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NPC Generator

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Advanced [show]


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Armorer. With bright silver hair and a scraggly beard. His eyes are blue and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with writing.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Passionate, Artistic. Bonds: Job, Religious, Mentor. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Gerard Kenley, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. Sapphire pendant on gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Rolf Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a white suit. His hair is black and curly. His thin eyebrows rest above his beady brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Rolf Skelton, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)10 (+0)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. His auburn hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Arnold Dayton, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Dyer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Job, Adventurer. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Marlowe, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp). 1 Breastplate.


Social Check DCs


Henry Washington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a gnolls raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against gnolls; and to end his boredom

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Henry Washington, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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