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NPC Generator

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Advanced [show]


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish golden hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Alexandre was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Stylist soon after.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Alexandre Prescott, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His broad hat is riddled with cuts and holes. This blue eyed southerner is not easily forgotten.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Cook.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Guy Acton, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Eye agate (9 gp).


Social Check DCs


Robert Compton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white cloak and cross-gartered black stockings. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Fearful, Insane. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Robert Compton, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large grey mantle and cape that has been intricately interwoven into his green robe, and is pretty ugly. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Manfred Yardley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Burton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: Born in the west to a Bather, Diggory learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Nature, Enemies. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Diggory Burton, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs

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