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Advanced [show]


Dustin Prescott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Prescott, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Performance +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Drogo Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a white top hat and white clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Drogo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drogo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Drogo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Hayley, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 5 (-3)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. White pearl (120 gp).


Social Check DCs


Theodoric Alby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Philantrophist. Bonds: Attractive, Military, Slave. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Theodoric Alby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey wide-brimmed hat and grey clothes. His white hair is unkempt and raggedy. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Kyle Ashley, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his brown hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Fearful. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Bertram Benson, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)4 (-3) 16 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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