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Advanced [show]


Anselm Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Money/treasure.

Flaws: Shy, Racist. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Tewksbury, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

William Deighton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Amber (40 gp). Tiger eye turquoise (15 gp). Carnelian (80 gp). 1 Smokesticks. 5 Acid flasks. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Rolf Landon, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Guardian, In love. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Rolf Landon, Male Human Commoner 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Cory Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His red hair is thinning but still full. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Flaws: Ugly, Emotional, Lazy. Bonds: Mentor. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Cory Tyndall, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 200 gp.


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his longbow. He wears his red hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Addict, Antagonistic, Insane. Bonds: Mentor. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Hunter Prescott, Male Human Ranger 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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