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NPC Generator

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Advanced [show]


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is singed and shortened. He has gleaming, smiling brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Springfield, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his bow always slung over his shoulder. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Roger Stratford, Male Human Sorcerer 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 11000 sp.


Social Check DCs


Adam Marleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His chestnut hair is greasy and uncared for. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: In love. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Adam Marleigh, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Conway, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Anthony Conway, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 900 sp.


Social Check DCs


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears silk and lounges about seductively. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Alex Winthrop, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1000 sp. Silver pearl (70 gp). Violet garnet (900 gp). 1 Everburning torch. 2 Antitoxin.


Social Check DCs

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