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NPC Generator

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Advanced [show]


Charles Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with green socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful, Racist. Bonds: Nature. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Charles Ridley, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 600 gp.


Social Check DCs


Dean Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to cover his moderate length brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Ideals: Extrovert, Justice, Philantrophist. Bonds: Slave, Guardian. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Dean Law, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 7 (-2)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his rapier ready. He has wavy chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Roland Gladstone, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 19000 cp.


Social Check DCs


John Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears dark leathers with embroidery. He wears his red hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Impeccable. Flaws: Addict. Bonds: Family, Rich, Adventurer. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

John Haley, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist. Bonds: Rich, Military, Adventurer. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Gerald Spaulding, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp. 5 Acid flasks.


Social Check DCs

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