Geoffrey Dayton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Fletcher in town.
History: When he was but 4 years old his parents immigrated from the east. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Geoffrey's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 100 gp.
Cory Perry, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin blue vertical stripes and black pants. His brown hair is heavily combed to the right. His violet eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of orcs once and for all.
History: The child of northern immigrants he idolized his father. A gifted student he started as a Ploughman, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Conrad Bentham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His hair is chestnut, silky, and of moderate length. His hazel eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: Conrad hails from a village terrorized by giants. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. Chrysoberyl (80 gp). Jasper (30 gp). Red garnet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Conrad Merton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden and very short. His half smiles and brown eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: Conrad was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: To be a Banker again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Freshwater pearl (4 gp). Freshwater pearl (4 gp).
Odo Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are amber.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has worked as a Junk Dealer like his mother before him.
Motivation: He is unsatisfied with his job; and he has a crush on the local shoemaker
Ideals: Disciplined. Bonds: Attractive, Military, Job, Has a crush. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red garnet (90 gp). 1 Minor magic item.
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