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NPC Generator

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Advanced [show]


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red armored body suit, with a simple white line shooting up and back down and is in decent physical shape. His hair is short and brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shoemaker mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Flaws: Addict, Impulsive, Disease. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Richard Staurheim, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Layabout, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Atterton, Male Human Ranger 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 9000 sp. Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Raymond Hayden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Guard profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Actor and found it very stressful. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Further expansion of business.

Flaws: Shy, Mundane. Bonds: Attractive, Job, Slave. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Raymond Hayden, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 23000 sp.


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Apothecary, but he got bored and became a Laborer. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Roger Hadleigh, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)15 (+2) 7 (-2)10 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5

Possessions: 90000 cp. Moss agate (14 gp). Deep blue spinel (1000 gp). Jacinth (2000 gp).


Social Check DCs


Balimaar Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf, and he perpetually has his club ready. His white hair is lengthy. This brown eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Professionalism, Persistence. Flaws: Shy. Bonds: Mentor. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Balimaar Eastoft, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Jet (40 gp). Jet (40 gp). Zircon (70 gp).


Social Check DCs

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