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NPC Generator

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Advanced [show]


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. His silver hair has been sun bleached extensively. His blue eyes peer out from beneath his feathered black hat.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease. Bonds: Slave. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Gomory Woods, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Server, but he was a colossal failure. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Disease, Hedonist, Impulsive. Bonds: Job. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Anthony Windsor, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp. Azurite (12 gp). Jet (120 gp). Zircon (50 gp). 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue armored body suit, with a simple grey line shooting up and back down. His brown hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Adventurer, Immigrant, Poor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Kinsley, Male Human Aristocrat 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 12 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 7 (-2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +0, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 160 pp.


Social Check DCs


Everard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is heavily combed to the left. His gray eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Guard. He is obsessed with a lost civilization.

History: He comes from a rich southern family. A gifted student he started as a Tanner, but he got bored and became a Guard. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Rich, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Everard Hayley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 6 (-2)6 (-2)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with deerstalker hat. He is an epitome of beauty. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: Calm and collected, he is a well trained Beggar. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Tanner, his father struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Family, Poor. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Ernest Springfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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