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Advanced [show]


Richard Gyula, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Richard Gyula, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of drow once and for all.

History: He is a Hag in disguise. After coming to the age of reason, Gomory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Gifted. Bonds: Religious, Enemies, Adventurer, Family. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Gomory Kinsley, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Solomon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a grey scarf. He has auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Solomon was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Solomon Kendal, Male Human Barbarian 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Athletics +6, History +6
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 400 gp. Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Everard Crawford, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His violet eyes peer out from beneath his broad black hat.

Personality: This man loves painting and to teach people painting more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Everard Crawford, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Norton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and a deep hatred of dire rats

Flaws: Disease. Bonds: Attractive, Adventurer, Military, Job, Enemies. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Cory Norton, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 40 pp.


Social Check DCs

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