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Advanced [show]


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Simon Halsey, Male Human Druid 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Athletics +7, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kimberley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His tied-back hair is silver. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Junk Dealer, Odo learned a great deal about his father's area of expertise. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Ugly, Emotional. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Odo Kimberley, Male Human Ranger 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His brown hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Henry was born the youngest of three triplets. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Henry Carlyle, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Richard hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Shy. Bonds: Enemies, Nature. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Richard Halsey, Male Human Monk 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Weaver uniform. His chestnut hair is matted, messy, and big. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Nature. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Richard Harrington, Male Human Rogue 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. Deep green spinel (150 gp). Smoky quartz (40 gp). Jasper (40 gp). Banded agate (10 gp).


Social Check DCs

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