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NPC Generator

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Advanced [show]


Dean Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized jet on his right hand. He has shaved his head bald. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Priest

Voice: German accent

Attributes [hide]

Dean Hayhurst, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Family. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Richard Rayden, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is wearing the road beaten gear of a warrior. His brown hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Performer, Ralf learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Shelby, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points -4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 3 (-4)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Pink pearl (70 gp).


Social Check DCs


Raymond Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has styled his black hair well, parting it to the right. His blue eyes peer out from beneath his feathered brown hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: Raymond was born in the east. At a young age he loved to build and create. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Opinionated, Professionalism, Persistence, Gifted. Bonds: Attractive. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Raymond Hartford, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Black pearl (800 gp). Golden yellow topaz (800 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the large cave and found the beat up lance and armor he uses now. He has worked as a Bricklayer like his mother before him.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Bertram Shirley, Male Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills History +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Auran, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 600 gp. Golden yellow topaz (1300 gp). Brown-green garnet (80 gp). Zircon (60 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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