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NPC Generator

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Advanced [show]


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Miller does. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Miller soon after.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Thomas Dalton, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears pastel cloth garments or leather armor. His golden hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Tim Sutton, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Blue diamond (2000 gp). Alexandrite (1300 gp). Jasper (20 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kirby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze and is in decent physical shape. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Money/treasure; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Mentor. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Percival Kirby, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 27000 sp.


Social Check DCs


Adam Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His auburn hair has been sun bleached extensively. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great joy in being the best Ruler in town.

History: He served in the navy to pay for his family's outstanding loans. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly. Bonds: Immigrant, Enemies, Job, Military. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Adam Emsworth, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Gilbert Pickering, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has moderate length brown hair. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Gilbert Pickering, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)4 (-3) 12 (+1)12 (+1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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