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NPC Generator

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Advanced [show]


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: Gerald hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many dire rats want him driven away.

Ideals: Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Gerald Ainsley, Male Human Adept 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 14 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)9 (-1) 6 (-2)10 (+0)
Skills Insight +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey leather gloves, a grey jacket, and tight pants. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Tim will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Tim Browning, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Deep blue spinel (300 gp). Aquamarine (300 gp).


Social Check DCs


Solomon Kirby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His silver hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has worked as a Barrister like his father before him.

Motivation: Sabotage a competitor.

Bonds: Attractive, In love, Job, Immigrant, Nature. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Solomon Kirby, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Randal Kenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with white colored cloaks and clothing, marred by beers. He wears his brown hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Crown-heir profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Randal Kenley, Male Human Barbarian 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Drogo Soames, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2600 sp. Citrine (60 gp). Jet (120 gp).


Social Check DCs

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