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NPC Generator

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Advanced [show]


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light red in addition to tight pants, and a wedding ring on his right hand. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: In love, Attractive, Military. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Dean Merton, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)17 (+3) 6 (-2)14 (+2)
Skills Nature +5, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Armorer does. His chestnut hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He has achieved small success as a Armorer.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Weston, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He has styled his chestnut hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He got into the Cartwright business at a young age. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He has a crush on the local Roofer; and he's attracted to the pc

Ideals: Artistic. Bonds: Slave, Attractive, Job, Adventurer, Has a crush. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

John Blakeley, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length golden hair. He has blue eyes.

Personality: Eccentric and domineering, Trym will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Detective.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Extrovert, Impeccable. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Trym Gracey, Male Human Fighter 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Sapphire pendant on gold chain (1500 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Alton, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in a clean black cloak covering his clean studded leather. His clothes are grease stained in places. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Born to a Carpenter, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Alton, Male Human Sorcerer 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Star rose quartz (50 gp).


Social Check DCs

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