Everard Brixton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His left hand appears badly burned and disfigured. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.
History: Everard hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Ideals: Gifted. Bonds: Attractive, Enemies. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Reynard Carlton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy grey suit. He wears his brown hair down. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: Reynard was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up longbow and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To pay off his debts; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Guardian, Debt. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Richard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. He has a dull look in his blue eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: He's in love; and to settle down with his crush
Ideals: Philantrophist, Optimist. Bonds: Mentor, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in black turtlenecks beneath a brown coat with tan slacks. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Baker in town.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Baker.
Motivation: Further expansion of business; and balancing his hectic life and new baker responsibilities is difficult
Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Theobald England, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Gardener. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic, Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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