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NPC Generator

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Advanced [show]


Gerald Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born in the east to a Locksmith, Gerald learned a great deal about his mother's area of expertise. He worked as a nervous Locksmith and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and to be a miner again

Ideals: Disciplined, Philantrophist. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gerald Langdon, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 7000 cp.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue coat over a green low-cut shirt, and a top hat upon his head. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Dyer. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Fearful, Mundane. Bonds: Job, Attractive, Family. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Trym Tenley, Male Human Bard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Nicholas Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with yellow highlights, and long black pants that bunch up around his shoes. His hair, while still mostly brown, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. A gifted student he started as a Farmer, but he got bored and became a Ruler. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Job, Military. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Nicholas Warwick, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Kyle Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a white suit, blue shirt, and tan tie. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his broad white hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Antagonistic, Mundane. Bonds: Religious, Rich, Job. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Kyle Middleton, Male Human Bard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Entrepeneur. Bonds: Rich, Job, Family. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Trym Ansley, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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