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Advanced [show]


Aldous Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair down. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Insomniac, Disease, Insane. Bonds: Family. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Thackeray, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 7 (-2)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nicholas Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear white tank tops with red pants. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Family. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Nicholas Brownrigg, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 sp. Gold dragon comb with red garnet eye (300 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Norman Willoughby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan painted combat armor at almost all times. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: Norman was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Norman Willoughby, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp.


Social Check DCs


Solomon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Engraver again; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Fighting, Extrovert, Gifted. Bonds: Immigrant, Family, Job. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Solomon Brownrigg, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is cut close to his head. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Odo's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Odo Fidget, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Just what you see.


Social Check DCs

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