Reynard Read, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Mentor. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Adelard Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 3 years.
Motivation: To pay off his debts; and he is greedy
Flaws: Fearful. Bonds: Job, Immigrant, Rich, Debt. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 33000 sp.
Frederick Everly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. His auburn hair and beard is wavy and long. He has a dull look in his green eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his sister.
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp. Peridot (80 gp). Iolite (80 gp). Chalcedony (80 gp). White opal (400 gp). Bloodstone (80 gp). 1 Minor magic item.
Drogo Beitz, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting brown shirt and pants. His black hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his father was called into army service. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Hubert Colby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing colorful clothing, dressed as a Gardener, and his gloved hand is found clutching a lance. He sports a long black beard, and similarly colored long hair. His green unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Disease, Shy, Depressed. Bonds: Adventurer, Military. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 14000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!