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Advanced [show]


Geoffrey Kirby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is greying along the sides and has receded to reveal a widow's peak. This green eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Kirby, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Red-brown spinel (40 gp).


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a black suit, and is pretty ugly. His brown hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he is unsatisfied with his job

Flaws: Ugly, Addict. Bonds: Nature, Job, Family. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Henry Staurheim, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Alex Tattersall, Male Human [Permalink]

Personal [hide]

Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His auburn hair is unkempt and raggedy. His green unseeing eyes seem to look past you.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To be a Mortician again.

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job, Family. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Alex Tattersall, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 3000 sp.


Social Check DCs


Kody Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered grey stockings, and sports empty pouches on his belt. He has a red handlebar mustache and slicked back red hair. His eyes are likewise amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to be a miner again

Flaws: Shy. Bonds: Enemies, Mentor, Adventurer, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Kody Elton, Male Human Rogue 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1300 gp. White opal (600 gp). Citrine (30 gp). Blue sapphire (600 gp). Bloodstone (30 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Norman Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and he has money and likes to spend it

Flaws: Selfish. Bonds: Attractive, Enemies, Rich, Immigrant. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Willoughby, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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