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NPC Generator

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Advanced [show]


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: Cory hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Berkeley, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 60000 cp.


Social Check DCs


Peter Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple white line shooting up and back down. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Ansley, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)7 (-2) 12 (+1)6 (-2)
Skills Deception +1, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Roger Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is braided into rings. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Roger Windsor, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (400 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Norman Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with blue stripes complete with hood. His Stetson hat is riddled with cuts and holes. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Norman Gyula, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 800 sp.


Social Check DCs


Reynard Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a shield on his belt. His brown hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Reynard Addington, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs

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