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Advanced [show]


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Baker, Ralf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Baker like his mother before him.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease. Bonds: Immigrant, Religious, Job. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Ralf Bradshaw, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his rapier ready. He keeps his long black hair kept up in a rat tail. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, Job, Has a crush. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Geoffrey Blackwood, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 100 gp. 1 Tanglefoot bags. 1 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan painted combat armor at almost all times. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Solomon hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Insane. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Solomon Marlee, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Alex Paxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His left hand appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Alex Paxton, Male Human Aristocrat 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6

Possessions: 300 gp. Amethyst (60 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Malachite (9 gp).


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has several tiny emerald earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Disciplined, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Aldous Denholm, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Blue sapphire (700 gp).


Social Check DCs

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