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NPC Generator

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Advanced [show]


Patrick Darlington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Patrick Darlington, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 1 Holy water. 1 Holy water. 1 Holy water.


Social Check DCs


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His auburn hair is greasy and uncared for. He has amber eyes and a yellow hat with a black feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with poetry.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Ainsley, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3200 sp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries hand crossbows. He wears his black hair down. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Logical. Bonds: Job, Nature, Rich. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Gerald Bentham, Male Human Expert 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 5000 sp. Eye agate (13 gp). Coral (120 gp). Alexandrite (600 gp).


Social Check DCs


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Randal was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He became a Blacksmith soon after.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Job, Adventurer, Family, Enemies. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Randal Clinton, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theobald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a pastel suit. He has styled his silver hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Doctor.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Theobald Coombs, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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