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Advanced [show]


Balimaar Thackeray, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Thackeray, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 6000 sp.


Social Check DCs


Aldous Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Locksmith does. His white hair is singed and shortened. His eyes are amber and beady.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Aldous Blakeley, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered hammer and tarnished nunchaku as well. His chestnut hair is heavily combed to the right. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Kyle hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Atterton, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 7 (-2)13 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Alexandrite (500 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Everly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Logical, Impeccable. Bonds: Has a crush, Poor, Attractive. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Dustin Everly, Male Human Paladin 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His auburn hair is smooth and relatively long. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Dustin Kitchur, Male Human Druid 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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