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Advanced [show]


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is blonde. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Locksmith, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Gunter Carlisle, Male Human Aristocrat 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +5

Possessions: 1000 gp. Moss agate (15 gp). Alexandrite (1200 gp). Tiger eye turquoise (15 gp). Fire opal (700 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Shoemaker soon after.

Motivation: To be a Cook again; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Entrepeneur, Impeccable. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

William Lindsey, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Auran, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with green highlights, and long white pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Richie, Male Human Rogue 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Jasper (50 gp). Blue star sapphire (1100 gp). Deep blue spinel (800 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is red and curly. His eyes are violet and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Sellsword, Reynard learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Guardian, Job, Has a crush. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Reynard Abram, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Anselm Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a warhammer. He wears his white hair down. His brown unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Assassin and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Disciplined, Persistence. Flaws: Disease, Impulsive. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Moreno, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Azurite (5 gp).


Social Check DCs

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