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NPC Generator

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Advanced [show]


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear yellow tank tops with blue pants. He has wavy black hair. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the south. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Percival Hadlee, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


William Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white cloak and cross-gartered green stockings. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: Calm and collected, he is a well trained Shoemaker. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting, Logical. Bonds: Immigrant, Job, Nature. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

William Winchester, Male Human Warlock 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting brown shirt and pants. He wears a wide-brimmed hat to cover his moderate length black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Bowyer.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Mentor, Military. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Raymond Gracey, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Brass mug with jade inlays (100 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item.


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Oakley, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2400 sp. Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (100 gp). 1 Half-Plate.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His hair is short and golden. He wears an eyepatch.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Thackeray, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs

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