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NPC Generator

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Advanced [show]


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple green robe with blue stripes complete with hood. He keeps his chestnut hair in a pixie cut. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. A gifted student he started as a Mercenary, but he got bored and became a Priest. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Skelton, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Rock crystal (20 gp). 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is kept up in a ponytail inside a Stetson hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Slave, Nature, Job. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Don Eastoft, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Fawcett, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Theodoric Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Insomniac, Insane, Shy. Bonds: Religious. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Theodoric Chatham, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 cp. Rose (60 gp).


Social Check DCs


Jocelyn Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered ceremonial dagger and tarnished longsword as well. His hair is blonde, silky, and of moderate length. He has several tiny amethyst earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, In love, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Emsworth, Male Human Ranger 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Medicine +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Deep blue spinel (700 gp). Chrysoprase (50 gp). Brown-green garnet (40 gp). Fire opal (1100 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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