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Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and is pretty ugly. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Richard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Richard Cornish, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 46000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white cloak and cross-gartered black stockings, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Rich, Religious, Adventurer, Nature. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Everard Hadleigh, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His black hair is smooth and relatively long. His eyes are hazel and catlike.

Personality: He has always had a great fascination with Human culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Don Gentry, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Ralf Deighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black feathered hat and black clothes. He wears a colorful flower in his chestnut hair. He has gleaming, smiling gray eyes.

Personality: Calm and collected, he is a well trained Spy. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the north. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Deighton, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Richard Bristol, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Richard Bristol, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs

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