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NPC Generator

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Advanced [show]


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Shoemaker in town.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Gilbert Dumph, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: He got into the Spice Merchant business at a young age. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Weld, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Rose (80 gp). Coral (160 gp). Jade (160 gp). Pink pearl (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Winchester, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He is bald on top and has large chestnut tufts of hair around his ears. This gray eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Racist, PTSD. Bonds: Military. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Chad Winchester, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 cp. 1 Antitoxin. 3 Acid flasks.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is still thick. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Philantrophist, Fighting, Impeccable. Bonds: Rich. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Norman Dumph, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)4 (-3)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Upton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long chestnut beard with little hanging trinkets. His ears are large.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Hunter Upton, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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