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Advanced [show]


Trey Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trey was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Philantrophist, Fighting, Persistence. Bonds: Nature, Adventurer. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Shelley, Male Human Barbarian 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is portly but not overly obese. His white hair is smooth and relatively long. This violet eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Shy. Bonds: Immigrant, Rich, In love, Military. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Randal Stanton, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large yellow jacket. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Hugh hails from a village terrorized by gnolls. In his 15th year, his parents were killed by a gnolls raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: A deep hatred of gnolls; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Hugh Emsworth, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 17 (+3)8 (-1)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue costume with the symbols of the sun god on his torso. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Drogo Cooper, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Rolf Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short with large spiked bangs in the front. He has green eyes and a grey hat with a red feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Guardian, Has a crush, Adventurer, Mentor. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Rolf Sydney, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 5 (-3)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs

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