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NPC Generator

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Advanced [show]


Guy Stanley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bow, he is not a threatening figure. He sports a long silver beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Guy was raised in a hard working conservative environment. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Knight.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Justice, Optimist. Bonds: Job, Military. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Guy Stanley, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 sp.


Social Check DCs


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear brown tank tops with tan pants. He wears his brown hair down. His eyes are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Junk Dealer again.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Chatham, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a pastel and violet handkerchief worn on his right side. His long red hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and a deep hatred of dire rats

Ideals: Passionate, Joker. Bonds: Attractive, Rich, Job, Enemies. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Gunter Burton, Male Human Expert 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 18 (+4)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Solomon Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His white hair is cut short with large spiked bangs in the front. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Winthrop, Male Human Wizard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)4 (-3) 17 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Shirley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His hair is blonde and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Bonds: Attractive, Slave, Poor, Enemies. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Shirley, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Hematite (7 gp). Hematite (7 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs

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