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NPC Generator

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Advanced [show]


Rolf Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and very short. His eyes are hazel and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Terse, Racist. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Rolf Wentworth, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Langley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His long brown hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Drogo Langley, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 13 (+1)18 (+4)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 21000 sp. Red garnet (90 gp). Azurite (6 gp). Peridot (70 gp).


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a large green jacket. He has a long white beard with little hanging trinkets. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Dilettante job and began his own company from there.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Sensitive, Fearful. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Tyndall, Male Human Fighter 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Smoky quartz (60 gp). Rich purple corundum (1500 gp). Chalcedony (60 gp).


Social Check DCs


Theodoric Haley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Theodoric Haley, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a hunchback. His golden hair is still thick. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Harrington, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20 pp. Carnelian (20 gp). Deep blue spinel (400 gp). Jade (50 gp). Hematite (4 gp).


Social Check DCs

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